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Bungie Ends Active Development of Destiny 2 After Nine Years, Final Content Update Ships June 9

Bungie announced on May 21 that Monument of Triumph, launching June 9, will be Destiny 2's last live-service update, closing a nine-year live-service run as Sony absorbs a $765 million write-down on the studio.

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Editor's Note ·

Correction:
The article states Marathon "earned strong critical reviews — earning more than 90 percent positive Steam reviews." The cited source (Push Square) does not mention a percentage. TechTimes reported Marathon's actual Steam rating at launch was 84.8%, which corresponds to Steam's "Very Positive" label but falls below the "more than 90 percent" figure stated in the article.

Overview

Bungie announced on May 21 that it is ending active development on Destiny 2, its flagship live-service shooter that has run continuously since 2017. The final content update, Monument of Triumph, will launch on June 9, 2026, as a free release for all players. After that date, the game will enter a maintenance-only state — no new seasonal content, no expansions — though Bungie has said it will remain playable indefinitely, following the same model as the original Destiny, according to Game Developer.

The announcement closes a nine-year live-service run for Destiny 2 and caps a turbulent period for Bungie that has included multiple rounds of layoffs, the release of a second game (Marathon) that failed to sustain commercial momentum, and a Sony-reported impairment loss of $765 million on the studio.

What Monument of Triumph Includes

Bungie described Monument of Triumph as “a collection of love letters to the community, centered around the most common player requests,” according to Tech Times. The update is designed to send the game’s story and characters off while leaving Destiny 2 in a welcoming state for returning players.

Key additions in the final update, as documented by Out of Games and TheSixthAxis, include:

  • The Director returns — The original solar system map replaces the Portal as the game’s central hub, with Portal activities accessible via nodes
  • Pantheon 2.0 — A permanent Pantheon activity with new bosses; the full gauntlet opens June 13 and weekly rotations begin June 16
  • Sparrow Racing League — Returns as a permanent mode with its original tracks plus one new track, alongside new weapons, armor sets with set bonuses, and cosmetics
  • Legendary Marks — Return as a progression currency, granting free ornaments, accessories, weapon engrams, a new Title, and an armor set
  • Crucible updates — A new Arena playlist plus Glass Cannon and Software private match modes
  • Gambit promoted to the Ops category with new dedicated armor and weapons
  • Exotic armor transmog enabled in PvE; all Exotic armor since Edge of Fate automatically upgraded to Tier 5
  • New abilities — New Aspects, melee abilities, and grenades across all three classes
  • Seasonal events retired — Festival of the Lost, Solstice, Guardian Games, and The Dawning are discontinued; their rewards move to a Monument vendor

Starting June 9, Destiny 2 and all of its previously paywalled content packs — campaigns, Dungeon Keys, the 30th Anniversary Pack — will be bundled into a single purchase called Destiny 2: The Collection. Individual packs will also receive permanent price reductions, Out of Games reports.

Bungie’s Statement

In a blog post published May 21, Bungie wrote: “For almost twelve years, we have had the joy and honour to explore the Destiny universe with you all. While our love for Destiny 2 has not changed, it has become clear that after The Final Shape, we have reached the time for our shared worlds, and Destiny, to live beyond Destiny 2,” as quoted by Gaming Bible.

The studio added that it would ensure the game “remains playable, just as the original Destiny is today,” according to Game Developer, and said it would “begin work incubating our next games.”

A Troubled Road to This Moment

Destiny 2 launched in 2017, nine years after Bungie first entered the live-service market with the original Destiny in 2014, Gaming Bible reports. The sequel ran for a decade of expansions and seasonal updates, concluding its main story arc with The Final Shape expansion in 2024, Kotaku reports.

Sony Interactive Entertainment acquired Bungie for $3.6 billion in 2022, Game Developer notes. That acquisition was predicated on Bungie’s ability to operate Destiny 2 as a growing live-service franchise and deliver additional hits. Neither expectation was fully met. Daily active users for Destiny 2 declined sharply after The Final Shape closed out the game’s central story, Push Square reports.

Bungie carried out two rounds of layoffs before this announcement. In October 2023, roughly 100 employees — approximately 8 percent of the workforce — were cut. In July 2024, a second round eliminated 220 employees, representing 17 percent of the studio, with an additional 155 positions moved under Sony Interactive Entertainment directly, Tech Times reports. A third layoff wave was reported on May 21, 2026, by Bloomberg’s Jason Schreier, though the size of that reduction has not been officially disclosed.

The studio’s second major title, Marathon, launched in March 2026 and earned strong critical reviews — earning more than 90 percent positive Steam reviews — but failed commercially. One month after launch, the game attracted roughly 15,000 concurrent players on Steam and was absent from April’s PlayStation Store sales charts, Push Square reports. The Machine Herald previously reported on the mixed community reception during Marathon’s Server Slam beta.

Sony reported a cumulative impairment loss of $765 million on Bungie, which includes a $204 million write-down recorded in late 2025, Push Square reports. The write-downs reflect reduced expectations for Bungie’s future earnings potential since the $3.6 billion acquisition.

Pete Parsons, who served as Bungie’s CEO through much of this period, stepped down in August 2025. Justin Truman, the studio’s former Chief Development Officer and Destiny 2 general manager, now serves as studio head, Tech Times reports.

What Comes Next

No successor to Destiny 2 has been officially confirmed. Internal pitches for new Destiny projects exist within the studio, but Sony has not greenlighted any of them, Tech Times reports. Bungie’s blog post described the conclusion of Destiny 2 as a foundation rather than a finale, writing that the studio would “begin work incubating our next games” after the June 9 update ships.

For players, the immediate question is how long Destiny 2 will remain accessible in its maintenance state. Bungie pointed to the original Destiny, which shut down its servers in 2023 after a comparable post-development period, as the model — though the studio stopped short of committing to a specific timeline for keeping Destiny 2 online.

What We Don’t Know

  • Destiny 3 or successor title: Bungie confirmed no sequel is in active development and that no pitches have been greenlighted
  • Size of the third layoff wave: Bloomberg reported a new round of cuts on May 21, but Bungie has not disclosed the number of affected employees
  • Destiny 2: The Collection pricing: Bungie has not announced a specific price for the bundled collection
  • Server longevity: Bungie has not committed to a timeline for how long the game will remain available after June 9
  • Bungie’s next project: The studio has said it is “incubating” future games but has not named any title or genre