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Halo: Campaign Evolved Launches July 28 as the First Halo Game on PlayStation, an Unreal Engine 5 Remake of the 2001 Original

Halo Studios' Unreal Engine 5 remake of Halo: Combat Evolved arrives July 28 on PS5, Xbox and PC, day one on Game Pass and marking the franchise's first appearance on PlayStation.

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Overview

Halo: Campaign Evolved will launch July 28, 2026, and according to Xbox Wire it will be available on Xbox Series X|S, Xbox on PC, cloud, Steam and PlayStation 5. That platform lineup makes it the first entry in the Halo franchise to reach a Sony console: as Wikipedia notes, it is the first entry in the Halo franchise to be available on Sony’s PlayStation consoles, ending a run in which the series had been tied to Xbox hardware and Windows since its 2001 debut.

The game is a remake of the original Halo campaign rather than a wholly new story. Engadget describes it as a 4K remake of the narrative component of the original Halo: Combat Evolved, which debuted in 2001, and Wikipedia records that it remakes the story component of Halo: Combat Evolved (2001), the first installment of the franchise, which was originally developed by Bungie. It is being made by Halo Studios and published by Xbox Game Studios, per Wikipedia.

What We Know

Release and availability. The game launches July 28, 2026, and arrives day one with Game Pass Ultimate and PC Game Pass, according to Xbox Wire. Buyers of the Premium Edition and Collector’s Edition get early access beginning July 23, per Xbox Wire.

Editions and pricing. Xbox Wire lists a Standard Edition at $49.99, a Premium Edition at $69.99, and a Collector’s Edition at $199.99 SRP. The PlayStation Store lists the game for PS5, including PS5 Pro, at the same $49.99 Standard and $69.99 Premium prices, according to PlayStation.

A rebuilt engine, with legacy code underneath. The remake was built in Unreal Engine 5, per Wikipedia. Halo Studios has described the shift as a pivot to Unreal Engine 5, and said that all of the new content created in Unreal Engine 5 is layered on top of code and systems carried directly over from the original games, adding that the legacy code is instrumental in maintaining the authentic ‘Halo feel’ within gameplay, according to Xbox Wire.

What is new. The remake adds a three-mission story arc called Operation: METEORITE that takes place a year before the events of the first game, according to Xbox Wire. Wikipedia adds that the new missions are led by Master Chief and Sgt. Avery Johnson. Beyond the new missions, Engadget reports visual upgrades plus the addition of weapons and mechanics from subsequent Halo games, along with new locations, enemy variants and classic Halo series weapons.

Multiplayer. The game does not include the original competitive multiplayer, but supports four-player online cooperative multiplayer alongside two-player split-screen on consoles, according to Wikipedia. Xbox Wire similarly describes up to 4-player online co-op and 2-player split-screen co-op on console only.

What We Don’t Know

The reviewed sources do not specify final performance targets such as resolution and frame rate on each platform, nor cross-progression details between storefronts. They also do not confirm whether additional post-launch content beyond Operation: METEORITE is planned.

Analysis

The most consequential fact here is not the remake itself but the storefront: shipping a mainline Halo on PlayStation for the first time, as Wikipedia documents, continues Microsoft’s move to treat its first-party catalog as multiplatform software rather than a driver of Xbox hardware sales. Pairing that with a day-one Game Pass release, per Xbox Wire, signals that the company is optimizing for reach and subscriptions across ecosystems it does not own. The technical pivot to Unreal Engine 5 while carrying over legacy code, described by Xbox Wire, reflects a broader industry trend of retiring bespoke in-house engines in favor of commercial toolchains.